Danial Kooshki

Audio Programmer | DSP Engineer | Audio Plugin Developer | Sound Engineer

Glasgow, United Kingdom danial.kooshki@gmail.com danialkooshki.com vexonaudio.com GitHub: danial-k-f LinkedIn: danialkooshki

Professional Profile

Audio Programmer, DSP Engineer, and Sound Engineer with more than 22 years of professional experience across music production, audio engineering, software development, and audio technology innovation.

Founder of Vexon Audio Ltd, where I design, develop, and release commercial audio software products for musicians, producers, and audio professionals using modern C++, JUCE, and digital signal processing techniques.

My work combines deep practical knowledge of music production and audio workflows with software engineering, DSP research, machine learning for audio, and cross-platform application development.

Audio Plugin Development Real-Time DSP JUCE Modern C++ VST3 / AU Machine Learning for Audio Interactive Audio

Founder & Lead Audio Software Developer

Vexon Audio Ltd
2025 – Present | United Kingdom

Founded and lead the development of commercial audio software products for macOS and Windows.

  • Audio software architecture
  • Modern C++ and JUCE development
  • DSP design and implementation
  • Cross-platform VST3, AU, and standalone deployment
  • Testing, release workflows, and product documentation
  • Audio research, prototyping, and product design

Commercial Software Products

Vexon ROAR

Bass Tone Processor

Commercial audio plugin designed for bass players, producers, and mixing engineers, focused on harmonic enhancement, dynamic tone shaping, bass character control, and mix-ready low-end processing.

Vexon Lumina

Optical Compressor

Modern optical compressor plugin featuring program-dependent compression, analog-inspired behaviour, character modes, and real-time gain reduction control.

Vexon Mirra

Hybrid Convolution Reverb

Hybrid reverb processor combining convolution and algorithmic reverb techniques for flexible spatial processing and creative depth control.

PolyShimmer

Creative Shimmer Reverb

JUCE-based creative shimmer reverb processor using real-time DSP, pitch-shifted ambience layers, and spatial sound design concepts.

TriBeat

Rhythm Design Tool

JUCE-based rhythm design tool focused on advanced rhythmic structures, timing experimentation, and polyrhythmic performance workflows.

IR Extractor Utility

Impulse Response Tool

Deconvolution-based utility for generating impulse responses from recorded material for use in production and audio design workflows.

Audio Technology Projects

AI-Driven Guitar Sound Morphing

SAE Institute dissertation project exploring Differentiable Digital Signal Processing (DDSP) for expressive timbre transformation and instrument modelling.

DDSP Timbre Transfer System

Designed and trained machine-learning models for instrument timbre transformation using differentiable DSP techniques, PyTorch, ONNX workflows, and audio feature extraction.

Music Genre Classification

Built supervised machine-learning systems for audio classification using TensorFlow and Keras.

Interactive Audio & Game Audio

Designed interactive audio systems using FMOD, Unreal Engine, Max/MSP, and TouchDesigner.

  • Adaptive music systems
  • Event-driven audio behaviours
  • Middleware integration
  • Gameplay-triggered audio systems
  • Parameter-controlled sound design
  • Interactive audio and visual prototyping

Professional Audio Experience

Record Producer & Sound Engineer
Saam Studio & Rah Sound Organization | 2021 – 2023

Produced, edited, mixed, and mastered commercial music productions across multiple genres.

Studio Manager & Producer
Watermelon Music Studio | 2015 – 2021

Managed studio operations, recording projects, production workflows, and technical standards.

Guitar & Bass Instructor
Avayeno Music Academy & Private Lessons | 2010 – 2022

Taught performance, music production fundamentals, recording techniques, and practical musicianship.

Selected Creative Work

Album “13”

Bass performance and mix engineering contribution for a multi-genre rock/fusion release.

Reverse Silence

Composition, arrangement, and production leadership within Khardal.

Human

Original theatre soundtrack and narrative-driven sound design.

Media & Recognition

Featured across media platforms and professional publications, including Manoto TV, Musicema, Milan Weekly, SAE Institute UK, Foundation for Iranian Studies US, and Niavaran Cultural Center.

Additional media appearances, evidence, and portfolio materials are available upon request.

Education

BSc (Hons) Audio Production
SAE Institute Glasgow | United Kingdom | 2023 – 2025

Certifications

  • Dante Level 1
  • Dante Level 2
  • Audio Signal Processing for Music Applications, Stanford University / Coursera
  • Machine Learning Specialization, Stanford University / Coursera
  • Pro Tools Essential Training

Technical Skills

Modern C++ JUCE VST3 AU Python Git GitHub DSP Real-Time Audio PyTorch TensorFlow ONNX Runtime DDSP FMOD Unreal Engine Max/MSP TouchDesigner Pro Tools Ableton Live Cubase

References

Available upon request.